Inheritance diagram for code::ORBEventHandler:
Posting proceses send their messages to a ORBNotifier object and client processes connect to the ORBNotifier object. There is usually one ORBNotifier associated with each task.
Public Member Functions | |
ORBEventHandler (const std::string ¬ifier_name, SmartPtr< EventCallback > cb) | |
To register to be notified of something, pass in the well-known ORBNotifier name and a pointer to a callback. | |
virtual | ~ORBEventHandler () |
Static Public Member Functions | |
static void | introduceSelf () |
static void | handle_events () |
It is the user's responsibility to call this function once in a while. | |
static void | setIdleTime (size_t milliseconds) |
Change the idle time that handle_events will wait, so that the CPU is not caught in a do-nothing mode. | |
static void | pauseNotification () |
When calling a non-reentrant function (outside of a callback), it might be useful to turn off the signal, so that you are not interrupted. | |
static void | resumeNotification () |
Resume notification after it has been paused. | |
Protected Member Functions | |
virtual void | addCallbacks () |
This should effectively be a static function that adds to EventHandler's allCallbacks. | |
Static Protected Member Functions | |
static void | introduce (SmartPtr< EventHandler > subclass) |
static void | setMaxCallbacks () |
Static Protected Attributes | |
static std::vector< CallbackInfo > | allCallbacks |
The set of all the event callbacks. | |
Friends | |
class | Observer |
Classes | |
class | Observer |
The observer to provide the callback to the Notifier. More... |
code::ORBEventHandler::ORBEventHandler | ( | const std::string & | notifier_name, | |
SmartPtr< EventCallback > | cb | |||
) |
To register to be notified of something, pass in the well-known ORBNotifier name and a pointer to a callback.
The callback's actionPerformed() function will be called when the ORBNotifier knows of any new messages.
The EventHandler needs to be kept alive as long as the callback is required. When the EventHandler is destroyed (or goes out of scope), the callback is de-registered.
virtual code::ORBEventHandler::~ORBEventHandler | ( | ) | [virtual] |
virtual void code::ORBEventHandler::addCallbacks | ( | ) | [protected, virtual] |
This should effectively be a static function that adds to EventHandler's allCallbacks.
Reimplemented from code::EventHandler.
static void code::EventHandler::handle_events | ( | ) | [static, inherited] |
It is the user's responsibility to call this function once in a while.
When the function is called, the callbacks associated with all the events that have happened so far are invoked.
If there are no callbacks to process, handle_events will sleep a while before returning, so as to avoid over-loading the CPU waiting for messages.
You can set this sleep interval using setIdleTime()
static void code::EventHandler::introduce | ( | SmartPtr< EventHandler > | subclass | ) | [static, protected, inherited] |
static void code::ORBEventHandler::introduceSelf | ( | ) | [static] |
static void code::EventHandler::pauseNotification | ( | ) | [static, inherited] |
When calling a non-reentrant function (outside of a callback), it might be useful to turn off the signal, so that you are not interrupted.
In this case, signals will be queued up and delivered on a resume call.
Pauses may not be nested. If a re-entrant form of your function exists, you might want to use it instead of using the pause facility.
Note: This function is not needed in the threaded OPUP environment. Re-entrant functions are safe in that context.
static void code::EventHandler::resumeNotification | ( | ) | [static, inherited] |
Resume notification after it has been paused.
static void code::EventHandler::setIdleTime | ( | size_t | milliseconds | ) | [static, inherited] |
Change the idle time that handle_events will wait, so that the CPU is not caught in a do-nothing mode.
The default is 1 second.
You can set it to zero, if needed.
static void code::EventHandler::setMaxCallbacks | ( | ) | [static, protected, inherited] |
friend class Observer [friend] |
std::vector< CallbackInfo > code::EventHandler::allCallbacks [static, protected, inherited] |
The set of all the event callbacks.